![]() Others make use of our old friend, the exploding barrel, obliterating suicidal goons or – better still – a range of environmental hazards. Related: Middle Earth: Shadow of War – Everything we know Some skillshots can be pulled off anywhere, just by combining the leash and the boot with gunplay and taking a cheap headshot, or anywhere-else-shot (you can probably guess what the Rear Entry skillshot means). Kill one or more enemies in a creative, stylish fashion and you’ll rack up points that can be spent on ammo and upgrades. Together the foot and leash make a cool core mechanic, but what makes Bulletstorm brilliant is the concept of the skillshot. Why not shoot them to make sure they don’t come back? And if you happen to lash out with your foot as they near? Well, that hurls them back the other way. You can use it to grab certain objects or explosive barrels, but also grab foes – even when they’re lurking behind cover – and drag them flying through the air towards you. The leash, meanwhile, is one handy high-tech whip. ![]() This gives you ample opportunity to shoot them in the kisser. Instead you learn to kick onrushing foes before they reach you, sending them flying for a second of slow-mo into the air. Bulletstorm is a game where enemies come at you thick and fast, and where ammo is in scarce enough supply that killing all of them at a distance isn’t an option. ![]() Its secret weapons are the boot and the ‘instinct leash’, the latter discovered within the opening section of the game. It knows its genre, its audience, and how to get the most from both. Yet Bulletstorm rarely takes itself too seriously and openly revels in its mindlessness. True, your protagonist, Grayson Hunt, seems like another one of Epic’s meat-head space marines, while the plot – escape a savage planet and take revenge on his corrupt commander – is hardly cliché-free. Yet Bulletstorm is actually a smarter shooter than it at first appears a precursor to last year’s awesome Doom reboot in many ways. Its attitude to violence and women could be seen as problematic, while there’s something deeply adolescent about its musclebound heroes, space fantasy locations, dodgy gags and appetite for gore. ![]() Sure, on the surface Bulletstorm looks dumb, like an FPS designed by Gears of War fans who were concerned that their favourite series was growing too intellectual. With EA’s marketing muscle behind it, it was never going to flop, but it never reached the mass audience that could have taken it to heart. Developed by Epic Games and People Can Fly, it was released in 2011 to the general bewilderment of a public wanting more Battlefield and Call of Duty. While so many other remasters feel like exercises in nostalgia or an excuse to squeeze some more dough from an old warhorse, Bulletstorm deserves this second chance. Available on Xbox One, PS4 (version tested), PC ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |